i can confirm that it will be performance/skill based.
The feature that we will be introducing will attempt to fill Scenarios with players of similar rating. If there are not enough players of like ratings, it will continue checking outward until eventually automatically populating the Scenario regardless of rating.
Obviously with the decoupling of Scenarios from the Campaign, this frees us up to explore more options with this system in subsequent versions. We're not quite ready to talk about what those options are, but some of them are frequently requested features.
And before anyone asks, no, they are not Premade vs. PUG queues. As we have stated before, we desire to offer a fair solution that will not compromise the frequency at which Scenarios occur. For now, this is the solution that we are implementing.
whoot say i to this but i do have a a question of too as to how the system will work will it be individual or group based and i think every one can say that sum times we go better in gropes we know than just us agents the world. and how will we be judged on the ranking is it possible to go down as well as up on this table we will have to hold on and see
Sunday, 7 November 2010
Saturday, 6 November 2010
its not easy being a signal target MDPS
in my opinion the WH and WE are the hardest class to play in WAR, why you ask as it takes skill and not just spamming one button skill but to be an effective WH or WE you must make the most out of all the skills you have in order to take down your opponent.
most people will clam that its just use torment then BAL to win but any WH worth his salt will know that is not true, for example BAL can be dispelled by a healer if they are on the alert for it and most of destro healers are, what it comes down to is i wish we had more AOE abilities to use at the moment we only have dragon gun which you have to speck to use and the moral reversal of fortune.
first of dragon gun got nerft too hard to the point where it is useless and ROF what happened to you an aoe disarm it was a grate ability to use just disarming a large grope of destro it saved my life a number of times as well as doing 1200 damage which is the same as sever nerve but only on one target, if they had to change it they should of taken away the damage and left it as an aoe disarm would of been a grate moral tool to use but no they made it a direct line damage attack so any one in front of you takes 1200 damage which is nothing to a large group of desto backed up by healers
so my massage is to mythic is sort out DG and make ROF a AOE disarm and thats just for the start the disarm was only for 3s so its quite effective and would allow the WH to bring summating more to the group play the other thing i want us to have is (and this for the WE as well) a AOE silence this would add so much to both class and would be such a valuable tool for us.
so please please please mythic can we have one
most people will clam that its just use torment then BAL to win but any WH worth his salt will know that is not true, for example BAL can be dispelled by a healer if they are on the alert for it and most of destro healers are, what it comes down to is i wish we had more AOE abilities to use at the moment we only have dragon gun which you have to speck to use and the moral reversal of fortune.
first of dragon gun got nerft too hard to the point where it is useless and ROF what happened to you an aoe disarm it was a grate ability to use just disarming a large grope of destro it saved my life a number of times as well as doing 1200 damage which is the same as sever nerve but only on one target, if they had to change it they should of taken away the damage and left it as an aoe disarm would of been a grate moral tool to use but no they made it a direct line damage attack so any one in front of you takes 1200 damage which is nothing to a large group of desto backed up by healers
so my massage is to mythic is sort out DG and make ROF a AOE disarm and thats just for the start the disarm was only for 3s so its quite effective and would allow the WH to bring summating more to the group play the other thing i want us to have is (and this for the WE as well) a AOE silence this would add so much to both class and would be such a valuable tool for us.
so please please please mythic can we have one
Friday, 5 November 2010
thinking of coming to the EU
well server transfers have been confirmed and are all ready in motion so if sum of you yanks are thinking of making the move to the EU servers so for english speaking and good times com on over to karack norn of karack asgul but let me tell you what's its like over here to sweeten the deal.
server instability
yes this was an issue when we first where handed over by GOA but the sever is safe as houses
destro rule the server
not true any more i am glad to say order have finally got the act together on both servers and are fighting back on an even pegging about time too it only tuck us two years to shake off the dis-order that we have and are finally countering destros moves
guilds hardcore and casual
there are a grate many of good guild out there on the servers from your hardcore players to my guild executed with its casually hardcore play
donut know which toon to bring over
i dount know what its like on KA but on KN we are lacking good tanks and healers
get use to bomb squads
yes on the US servers the malay train is king of the RVR but on EU the well organized bomb teams are deadly not as big a threat as they use to be but still deadly who knows may be you can show us how to mealy train.
looking for a good time
looking for action in the rvr lakes then i have never had a problem finding what to do be it ORVR or SC
server instability
yes this was an issue when we first where handed over by GOA but the sever is safe as houses
destro rule the server
not true any more i am glad to say order have finally got the act together on both servers and are fighting back on an even pegging about time too it only tuck us two years to shake off the dis-order that we have and are finally countering destros moves
guilds hardcore and casual
there are a grate many of good guild out there on the servers from your hardcore players to my guild executed with its casually hardcore play
donut know which toon to bring over
i dount know what its like on KA but on KN we are lacking good tanks and healers
get use to bomb squads
yes on the US servers the malay train is king of the RVR but on EU the well organized bomb teams are deadly not as big a threat as they use to be but still deadly who knows may be you can show us how to mealy train.
looking for a good time
looking for action in the rvr lakes then i have never had a problem finding what to do be it ORVR or SC
Thursday, 4 November 2010
entitalments
- Server Transfer - $19.99 USD, this will grant you a code that can be redeemed for one server transfer for a single character.
- Starter Mount Pack – $8.99 USD, all characters on an account will receive a deed to obtain a mount usable at level 2 giving players a 25% speed boost and have a 100% chance to dismount upon damage.
- Trusty Mount Pack – $9.99 USD, all characters on an account will receive a deed to obtain your choice of a new mount usable at level 20 giving players mounts of up to 60% speed boost and have a 55% chance to dismount upon damage
- Trinkets of the World Pack – $4.99 USD, all characters on an account will receive two tokens to spend at the new Trophy Vendor in the capital cities. Each token can be used to purchase one of 14 different trophies.
- Specialized Training Pack – $9.99 USD, all characters on an account will recieve one War Tract that will allow them to immediately advance one full level when used
- Herald Pet Pack – $9.99 USD, all characters on an account will be granted adoption papers to the Snotling Herald vanity pet. This pet will follow you around and give you a boost!
so quite a bit of back lash there mythic to deal with all ready people are venting there frustrations at it 20$ for one character transfer is a bit too steep. i think the marketing department needs a quick kick in the ass not too bothered about the other stuff its just vanity items the trinkets may be might tempt me depending on what is on offer. but i ecspect a coming storm from the player base to complain about this, i would love for some one to step forward from the marketing pit to step up and say what's going on but on one will be willing to put there head on the firing line
Wednesday, 3 November 2010
i have a gun so why not let me use it
one thing all ways comes back when anyone complains about WH or compares the WH with the WE "its not fair you have ranged finishers" well mythic gave us a gun so why are we not allowed to use it, first off we only have one non accusation ability with it and thats snap shot i think at last time i used it id did 15 damage to stop sum one running away.
so the next ones we have are absolution witch is a good finisher i can shoot it on the move or close range but a WH is a MDPS the only time i can use this on you is if you are running away from me and i have accusations so i can only fire it ones if i donut catch up to you but if you willing to show me your back then i will just stick you with my torment.
next in the witch hunters bag of tricks we have TBP a finisher so useless i donut know anybody who has finished sum one with it its crap this needs to be looked at by mythic and i wold recommend they look as WE finishers as well as the WH burn heretic dragon gun
and finally we have the mastery trees finishers yes dragon gun and exit wound, lets start with DG yes at one time it was op but they hit it out of the park with the nerf bat it way too much and its useless so it needs its damage looking at.
and know for my personal favorite at the moment EW at the moment there is nothing wrong with it it could do with the debuff values increased by a bit and the new stat add to it but other than that its fine same range as absolution but less damage but the damage you can do with its effect is worth it
so the next ones we have are absolution witch is a good finisher i can shoot it on the move or close range but a WH is a MDPS the only time i can use this on you is if you are running away from me and i have accusations so i can only fire it ones if i donut catch up to you but if you willing to show me your back then i will just stick you with my torment.
next in the witch hunters bag of tricks we have TBP a finisher so useless i donut know anybody who has finished sum one with it its crap this needs to be looked at by mythic and i wold recommend they look as WE finishers as well as the WH burn heretic dragon gun
and finally we have the mastery trees finishers yes dragon gun and exit wound, lets start with DG yes at one time it was op but they hit it out of the park with the nerf bat it way too much and its useless so it needs its damage looking at.
and know for my personal favorite at the moment EW at the moment there is nothing wrong with it it could do with the debuff values increased by a bit and the new stat add to it but other than that its fine same range as absolution but less damage but the damage you can do with its effect is worth it
witch hunting in 1.4
so the new patch is nearly here and the notes are out but nothing had been done to the WH so its nice to see but we will see, we are bound to get complanests from the WE community but i think i would be if i was playing in there shoes.
not much you need to know for the new patch RVR changes are the most important and time will tell if they will be successful or not, but i am going to keep an open mined and take to the field with a new confidence in WAR i do like what they have don with the game but i wish they would go on more with the RVR dungeon idea there a lot of stuff that could be add to it. but we will see if they do more i hope they will time will tell who knows what we will be blogging about next year
not much you need to know for the new patch RVR changes are the most important and time will tell if they will be successful or not, but i am going to keep an open mined and take to the field with a new confidence in WAR i do like what they have don with the game but i wish they would go on more with the RVR dungeon idea there a lot of stuff that could be add to it. but we will see if they do more i hope they will time will tell who knows what we will be blogging about next year
Tuesday, 2 November 2010
GUARD the compromise
last month the two handed tank community was up in arms as they where about to lose there guard, as you had to have a shield to use it, anyone can tell i all ways get annoyed at this subject when it comes up as being a witch hunter we get the short end of the stick by getting no guard at all.
so the dust has cleared and guard remains for the moment so lets look at what tanks where saying
sword and bored
many tanks where complaining that S&B specking is too boring and not enough DPS
well to me this is just wrong i have taken on tanks that can put out sum big numbers with there S&B specks
the whole point is to give you more survivability when you go S&B not to mention numerous threads on the forum of tanks complaining they where taken down by a MDPS. to me it sounds like people are not specking right for the S&B.
no guard no love
if you take away guard then my grope will not take me to IC
this is the second biggest point people said which just bogals the mind tanks are the best at crowd control so i have no simpaty for anyone who put this. and if that did become the case then find a guild that will take you there are more guild out there than crimson.
no guard no sub
if you do this mythic i will un-sub
i wish they had stood there ground on this issue andy did say thay will come back to this so tick tock
so there you have it but the name of the title is called guard and compromise so what is the compromise, well i have a number of ideas
1. take guard off two handers many are not using it or just apply it ones and forget about it
2. a new ability for them in stead of guard
3. a complete re-looking at tanks by mythic
4. less damage more parry on two handers
5. more damage for one handers less parry but more block
6. armor de-buff for using two handers
so those are my ideas not every one will agree comments welcome
so the dust has cleared and guard remains for the moment so lets look at what tanks where saying
sword and bored
many tanks where complaining that S&B specking is too boring and not enough DPS
well to me this is just wrong i have taken on tanks that can put out sum big numbers with there S&B specks
the whole point is to give you more survivability when you go S&B not to mention numerous threads on the forum of tanks complaining they where taken down by a MDPS. to me it sounds like people are not specking right for the S&B.
no guard no love
if you take away guard then my grope will not take me to IC
this is the second biggest point people said which just bogals the mind tanks are the best at crowd control so i have no simpaty for anyone who put this. and if that did become the case then find a guild that will take you there are more guild out there than crimson.
no guard no sub
if you do this mythic i will un-sub
i wish they had stood there ground on this issue andy did say thay will come back to this so tick tock
so there you have it but the name of the title is called guard and compromise so what is the compromise, well i have a number of ideas
1. take guard off two handers many are not using it or just apply it ones and forget about it
2. a new ability for them in stead of guard
3. a complete re-looking at tanks by mythic
4. less damage more parry on two handers
5. more damage for one handers less parry but more block
6. armor de-buff for using two handers
so those are my ideas not every one will agree comments welcome
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