i can confirm that it will be performance/skill based.
The feature that we will be introducing will attempt to fill Scenarios with players of similar rating. If there are not enough players of like ratings, it will continue checking outward until eventually automatically populating the Scenario regardless of rating.
Obviously with the decoupling of Scenarios from the Campaign, this frees us up to explore more options with this system in subsequent versions. We're not quite ready to talk about what those options are, but some of them are frequently requested features.
And before anyone asks, no, they are not Premade vs. PUG queues. As we have stated before, we desire to offer a fair solution that will not compromise the frequency at which Scenarios occur. For now, this is the solution that we are implementing.
whoot say i to this but i do have a a question of too as to how the system will work will it be individual or group based and i think every one can say that sum times we go better in gropes we know than just us agents the world. and how will we be judged on the ranking is it possible to go down as well as up on this table we will have to hold on and see
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