Thursday 16 December 2010

siege time is lag time

i have to say first good job to mythic you got a lot right with 1.4 the new RVR system is grate it relay is. that is until you have to take on the keep :/

lag lag lag is all i can say its terrible whats the main problem the door.

we need more ways in to the keep and not just one at a time with a rat oger or jumping from a flying bird we need large scale ways in which can be solved with this ideas.

ladders

siege towers

damaging walls

undermining

making new capture points available at a cirtan point  wold be nice to have more than one way to win than just to take the keep



and this would be grate as well mounted combat  that would be epic. but we will have to see

Wednesday 15 December 2010

i want permeant stealth and a radar too

if the WH and WE got permeant stealth it would not be op it would help both class out greatly and make us that bit more affective in combat and help us in ambushing.

improve stealth a 30s ability with 30s cool down. stealth needs no time limit but you can keep the 30s cool down. and while where at it both WH & WE openers need a buff the movement buff needs to be stronger it should stop people from moving and make them stand still same for the ani caster one as well it should really take a chunk out of them, and burn armor should burn armor giving them an armor de buff. this would help both class.

radar i so want it this would make the WH &WE the scouts they are really need to be not only that but WH & WE and gutter runners should not show up on it making it evan on both sides so both scouts have to kill each other and use the environment to hide form destro a cat and mouse game so to say.

Tuesday 14 December 2010

just when we where ok this pops up

take a look here.

its the typical nerf BLA thread  which we see all the time but hers sum good comments on it form the forum.

Just a little bit ago, I used heart seeker on my WE and hit someone for 2750 dmg. Note how this isn't the last tick of a 5 point finisher that takes several seconds to build up and another 9 seconds to actually go off. And I'm not even in a single piece of sov yet. Clearly WEs need to hit harder...

Also looking at the mitigations you posted, it looks like you were pretty clearly debuffed and the WH was using seal of destruction.




this is what i was going to put that the WH used SOD.


it all so comes dow to was he in a group if he was he should blame the healers for not helping him out, 1v1 bal is a dam good ability to use but in a group not so good and with cleansing wind RR ability 1v1 it may be taking a hit.


Pretty sure good witch elves hit me for 8k+ damage in 2-3 gcd's all the time with witchbrew (or even without) all the time as a medium armor mdps, and thats all burst damage and not a dot that you have 9 seconds to deal with

Sounds like a l2p issue if you haven't figured that out 



yep i get this all the time a WE will pop out of no where and just take down the healer happens all the time. 


A couple things I think I should point out here:

-Yes, WE finishers do need some work, but it's not as bad as most people make out because of the way the rest of the two classes balance each other out.

-Neither BaL nor RB is a be all, end all, i win button, like many seem to think.

-BaL and Inquisitor's Fury let the WH have more sustained dps than a WE. Tactics let the WE have more burst dps than a WH.

-Anyone WH who actually uses vindication is retarded.

-When equally leveled and geared, my WE's abilities and auto-attacks hit harder than their mirrors on the WH.

-Overall, the classes are one of the closest pairs in terms of class balance when looking at destruction and order mirrors



the voice of reason i have said from day one on my blog WH and WE are the most balanced class in WAR 





Monday 13 December 2010

Why Order Lose in RVR

this vid explains why we all ways lose in RVR


thank you marauders

pre 1.4 there was about 2 may be 3 posts a day complaining about witch hunters in one shape or form partly due to the fact they had no idea about the WH and how they worked as a class. well as of 1.4 coming in everyone and his mother is now complaining about marauders, all i can say is its nice not to be complained at for a change

Sunday 12 December 2010

shadow warrior and odd mastery trees

the SW is not the only one to suffer from strange abilities in mastery trees, but what do i mean by this well,
my alt is a SW and looking at the mastery tree its odd where glass arrow sits in the tree.


am not going to get in to how bad an ability it is but as it says in the tree a path for long range bow attacks so why have an aoe ability in the tree it would be much better in the skirmisher tree if it was swapped with shadow sting it would make more sense to me.

you see this makes me think that mythic rushed the mastery trees at launch and it can show in sum trees like the WL. first off that tactic and ability should only be available to that class so the 50% crit damage increase is available for the marauder witch hunter and white lion (with out there pet) you see it should be made a core ability and a new tactic put in its place.

the tree is all about striking from behind so how about a tactic that is geared towards that end or how about one that extends PW and STH duration length.

but back to my main point what should a mastery tree do, well you have 2 lv 40 WH's RR 80 just for arguments sake they both have sovereign gear offensive with the same tali's and such. they should be the same but what makes the 2 WH different well one is judgment spec (WH a) and the other is confession spec (WH b). WHa is an ambush guy and as such his mastery tree improves his abilities and makes him a better ambusher, WHb is a 1v1 type of guy and is has abilities and improvements to aid in his task.
i can say the current mastery trees are not this way inclined WAR could relay take a look at the rogue tree from WOW all the tree if aimed at increasing your effectiveness in that particular role you will be filling it makes far more sense this way.

Saturday 11 December 2010

shout out to Hadrune's ammo dump

well i was going to do a post on crafting and i may still do one i donut know  but you can see his post here

i do agree that combo talismans would be pretty amazing  idea to use as well as seeing more interesting potion that do different things, i would like sum throw away potions which just do random things to you not important to RVR but it would add to the experience.

grab your glass its time for a bit of wine

this will probably sound very winey but it is so here it goes.

witch hunters are only good 1v1 or small group skirmish we have no group abilities to offer a group and this depress me most greatly. i want my WH to have stronger armor having light armor is fine if your not on the front lines or behind the lines throwing heals, i can not survive in a large combat situation i die and if i do hover round the edge of combat i get very quickly pawned off. with 1.4 i can see a problem coming for all class everyone seems to be going defensive spec and its only going to get worse what happens when we start getting RR 100 in to the lake all abilities need to be boosted and its not just WH its everyones, soon we will get posts from people unable to do damage to other players as they are too heavily armored or are just too strong and you get taken down by one hit  by them. also all mastery trees need to be looked at particularly the white lions so tell us what going on mythic.

and relax

1.4 witch hunter parry build

mastery tree here

RR build here 

let me know what you think its working out ok so far

Friday 10 December 2010

a class played well

its all ways good to see a class played well but more so when its a shadow warrior so props to this one proving thers more to SW than meets the eye

Thursday 9 December 2010

new renown tactics the right direction but mythic need to keep going with this

so the new renown tactics came out which is good this i like good on mythic keep this up and put more out like this, so more renown tactics will they bring back the increased damage to other races i hope they do, it gave you a nice boost agents your foes which is never a bad thing.

but i want mythic to go further in this and have class specific RR tactics and abilities this would be grate for example you take a dwarf engineer with riffle spec and tinkerer as well well he could have mastery sniper RR he could invest points in lets say it has 3 ranks,

rank 1 increases crit hit for this ability by 10% when you crit hit it builds up so 10% 20% 30%

rank 2 would decrease time it takes to cast the ability but increases cool down time

rank 3 head shot would increase crit damage by 25% from sniper shot

this would help out class going down one mastary path you could then substitute the other path you go down with by investing sum RR points in it or if you just want to go down grenadier then you can spend both RR and mastery points in it.

it would work for all class and would be a welcomed ability and boots to how we spend mastery points and RR as well.

Saturday 4 December 2010

my 1.4 witch hunter spec

you can see my mastery build here and my RR build here  (note still under construction subject to change welcoming others to try it out voicing there opinions)

well crit hit is still around but you will find that it can differ depending on what opponent you fight and if the have TB or not as there RR choice. i do have to say i am liking the build so far but i may change tactics i use i may try running with vindication to see what happens WS seems to be coming more in to its own as splitting STR and WS i can am doing more damage to my opponents which is all ways nice :)

Friday 3 December 2010

my witch hunters Christmas list to the holiday snotling

dear holiday snotling

thank you for last years Christmas presents you got me this year  i would love to expand my horizons and go sum where new next year for the summer holidays, i hear britonia and lustria are good that time of year,
i would all so like a new sword and pistol combination and can i choose what stats are on them ? i would all so if i may like to have sum extra training in my abilities to make me more deadly, i would all so like to dye all my cote and hat as well.

with all my holiday blessings to you and miss snotling

gigelica